GUILayoutSpace
GUILayoutSpace is a component in the Unity game engine used to control the spacing between UI elements in a layout group. It is a part of the Unity UI system and is typically used with components like Vertical Layout Group and Horizontal Layout Group. When a GUILayoutSpace component is added to a GameObject that is a child of a layout group, it occupies a certain amount of space within that group, effectively pushing other elements away.
The primary purpose of GUILayoutSpace is to create visual separation or to reserve specific areas within a
You can adjust the width and height properties of GUILayoutSpace to control how much space it occupies.