GPUkomprimerade
GPUkomprimerade refers to data that has been compressed using graphics processing unit (GPU) acceleration. This approach leverages the massively parallel architecture of modern GPUs to perform compression and decompression operations at high throughput, often in concert with CPU processing within a data pipeline. GPUkomprimerade data are typically stored in GPU memory or transferred between CPU and GPU as part of a streaming or processing workflow.
How GPUkomprimerade works involves moving data to the GPU, where compression kernels operate on blocks of data
Common algorithms and libraries used for GPUkomprimerade include LZ4 and Zstandard (Zstd), which are well-suited to
Applications of GPUkomprimerade span real-time rendering, texture and asset streaming for games and simulations, scientific visualization,
See also: data compression, GPU computing, CUDA, NVIDIA nvCOMP, LZ4, Zstandard.