GLRENDERBUFFERWIDTH
GLRENDERBUFFERWIDTH is a constant used in the OpenGL API, specifically within the context of framebuffer objects (FBOs). It represents the width of a renderbuffer object, which is a storage area for rendering operations. Renderbuffers are often used as attachments to FBOs, providing a way to store color, depth, or stencil data.
The GLRENDERBUFFERWIDTH constant is queried using the glGetRenderbufferParameteriv function. This function retrieves the value of a
The width of a renderbuffer is an important parameter as it determines the horizontal resolution of the
It's worth noting that the width of a renderbuffer can be different from the width of the
In summary, GLRENDERBUFFERWIDTH is a constant used in OpenGL to query the width of a renderbuffer object.