GLRENDERBUFFERHEIGHT
GLRENDERBUFFERHEIGHT is a constant or symbolic name used within graphics programming, specifically related to the OpenGL (Open Graphics Library) API. It is associated with the manipulation and querying of renderbuffers. Renderbuffers are off-screen buffers that store image data, often used for various rendering targets like depth or stencil information, or as intermediate storage for rendering operations.
When working with renderbuffers in OpenGL, developers can set various properties to define their behavior and
The exact usage of GLRENDERBUFFERHEIGHT would involve calls to OpenGL functions. For instance, a function like