GLEXTtexturesharedexponent
GLEXTtexture is a data structure used in computer graphics to represent and manage texture data. Textures are images or patterns applied to the surfaces of 3D models to add visual detail, color, and realism. GLEXTtexture provides a standardized way for graphics applications to store, access, and manipulate this texture information, particularly within the OpenGL context.
The GLEXTtexture structure typically holds essential properties of a texture, such as its dimensions (width and
By abstracting texture management, GLEXTtexture simplifies the process for developers. Instead of directly handling raw image