GDScripti
GDScripti is a theoretical programming language concept explored within discussions related to the Godot game engine. It is not an officially recognized or implemented language within Godot itself. The idea of GDScripti often arises when users discuss potential enhancements or alternative scripting approaches to Godot's primary scripting language, GDScript.
The concept typically centers around the idea of introducing static typing to GDScript. In programming, static
Discussions around GDScripti often draw parallels to other game development environments that offer statically typed scripting