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Framebased

Framebased is a term used across multiple disciplines to describe approaches that deal with data in discrete units called frames. In general, framebased systems rely on dividing continuous signals or complex information into fixed-size blocks or prespecified structures, enabling localized processing, storage, and inference.

In signal processing and multimedia, frame-based processing segments signals—such as audio or video—into frames of fixed

In knowledge representation and artificial intelligence, frame-based systems define knowledge as frames—data structures with slots that

In computer vision and robotics, frame-based describes processing that operates on individual frames from a sequence,

Note that the exact meaning of framebased varies by field, but the core idea is processing or

duration
or
length.
Each
frame
is
analyzed
separately,
often
with
a
window
function,
enabling
techniques
like
short-time
Fourier
transform,
spectral
analysis,
and
compression.
Windows,
overlap,
and
frame
length
influence
accuracy
and
latency.
In
video
codecs,
frames
are
the
basic
units
for
intra-frame
and
inter-frame
coding
(I-frames,
P-frames,
B-frames).
hold
attributes
and
values.
Frames
support
inheritance,
default
values,
and
procedural
attachments.
This
paradigm,
associated
with
Marvin
Minsky
and
early
AI,
represents
objects,
events,
and
scenes
in
a
modular,
extensible
way,
enabling
inheritance
of
properties
and
default
reasoning,
though
it
has
largely
been
superseded
by
more
modern
representation
languages
in
some
areas.
as
opposed
to
continuous-time
or
event-based
sensing.
Frame-based
cameras
capture
consecutive
images
at
fixed
rates,
providing
temporal
context
but
potentially
introducing
motion
blur
and
buffering
requirements.
representing
data
in
discrete
frames
or
frame-like
structures.