Home

ConcreetComponent

ConcreetComponent is the concrete implementation of a component interface within the Decorator design pattern. It represents the core object that provides the primary functionality that other objects may augment at runtime through decoration. In design pattern terms, the Component defines the common interface for objects that can have responsibilities added dynamically, while ConcreetComponent provides the standard behavior.

ConcreetComponent serves as the object that can be wrapped by one or more Decorator objects. Decorators maintain

In implementation terms, ConcreetComponent implements the Component interface or extends the abstract component class and exposes

Example: in a text rendering system, there is a Renderable interface with a render() method. A ConcreetComponent

History and context: the pattern originates from the design patterns book by Gamma, Helm, Johnson, and Vlissides.

See also: Decorator pattern, Component, ConcreteDecorator, AbstractComponent.

a
reference
to
a
Component
and
delegate
method
calls,
potentially
adding
behavior
before
or
after
the
delegation.
The
ConcreetComponent
itself
remains
independent
of
any
decorators,
providing
the
base
functionality
that
decoration
extends.
the
methods
defined
there.
It
is
designed
to
be
used
as
the
underlying
target
for
decoration,
enabling
flexible
extension
without
modifying
existing
code.
such
as
BasicTextRenderer
implements
Renderable
and
outputs
plain
text.
Decorators
like
BoldDecorator
or
ItalicDecorator
wrap
a
Renderable
instance
and
augment
the
render
output,
adding
formatting
without
changing
the
underlying
component.
It
is
commonly
used
to
add
responsibilities
to
objects
dynamically
and
to
avoid
an
explosion
of
subclasses
through
composition.