ClassSwitchRekombination
ClassSwitchRek is a conceptual pattern in object-oriented programming that enables an instance to change its active class at runtime, thereby altering its behavior without creating a new object. The term combines “class switch” with a suffix to denote a reversible, context-driven morphing of an object's interface and implementation.
Overview: The mechanism typically relies on an internal descriptor or registry that maps the current state
Implementation considerations: Supports polymorphic dispatch while maintaining encapsulation. Potential approaches include the state pattern, a dynamic
Applications: Adaptive user interfaces, feature flagging, or game AI where agents switch capabilities based on context.
See also: dynamic dispatch, state pattern, proxy, mixin, type morphing.