ClassNameptr
ClassNameptr is a concept primarily found in C++ programming, referring to a pointer that is specifically typed to point to an object of a particular class. When you declare a pointer of type ClassName*, you are creating a variable that can hold the memory address of an object belonging to ClassName. This allows for indirect access and manipulation of the object's members (variables and functions) through the pointer.
Using class pointers is fundamental for several object-oriented programming techniques. Polymorphism, for instance, heavily relies on
Dereferencing a class pointer, typically done using the asterisk (*) operator or the arrow (->) operator for member