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Atluss

Atluss is a fictional city-state commonly featured in fantasy literature and role-playing settings. It is set on the southern coast of the archipelago known as the Hesperine Islands, where several harbors connect maritime routes to inland markets. The population is described as a diverse mix of fishermen, merchants, artisans, and navigators, with a distinctive Atlussian dialect.

Geographically, Atluss centers on a protected harbor and a ring of stone barriers that control access to

Government and society are commonly depicted as a merchant-led republic or oligarchy, with an annually elected

History and lore describe Atluss as founded in the early medieval period by a coalition of coastal

Notable features often cited in literature include the Gate of Tides, the House of Cartographers, and the

the
inner
quays.
The
economy
is
traditionally
driven
by
seafaring
trade,
shipbuilding,
and
crafts
such
as
ropework
and
mapmaking.
Its
Great
Market
serves
as
a
hub
for
goods
from
across
the
archipelago.
alderman
advised
by
a
council
of
guildmasters.
Military
force
is
organized
by
a
city
militia
and
a
standing
naval
unit
tasked
with
protecting
trade
lanes.
clans.
It
has
experienced
periods
of
growth,
conflict
with
rival
polities,
and
rebuilding
after
disasters
described
in
various
legends.
In
many
narratives
it
preserves
navigational
knowledge
and
coastal
ritual
practices.
Temple
of
the
Sea
Mother.
In
sum,
Atluss
functions
as
a
maritime-centered
setting
used
to
explore
trade,
diplomacy,
and
coastal
identity
in
fantasy
worlds.