Antag
Antag is a term used in various contexts to refer to an antagonist or adversary. The term originates from the Greek word "antagonist," which means "opponent" or "adversary." In literature, theater, and film, an antag is a character who opposes the protagonist, often serving as the primary source of conflict. In video games, particularly those in the role-playing genre, an antag is a non-player character (NPC) that acts against the player's interests, such as enemies or obstacles. The term can also be used in a broader sense to describe any opposing force or idea. The concept of an antag is fundamental to storytelling and game design, as it creates tension, challenges, and opportunities for growth and development.