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Absencethat

Absencethat is a fictional term used in speculative fiction and worldbuilding to denote a class of phenomena in which the detectable presence of an object, event, or state is suppressed within a localized region without physically removing the referent. The term is used to discuss how absence can appear in observation, discourse, and control systems, creating a mismatch between what is and what is detectable.

Origin and usage: Absencethat was coined in mid-22nd-century science fiction and later adopted by writers and

Mechanism and manifestations: In-universe explanations point to a field or device that dampens signals, sensors, and

Applications and implications: Absencethat figures into surveillance, exploration, and ethics in stories. It can enable stealth,

See also: Absence, Negation, Detection theory.

game
designers
to
describe
a
controllable
absence,
often
connected
to
secretive
technology
or
anomalous
physics.
It
combines
the
ordinary
noun
absence
with
the
demonstrative
that
to
indicate
statements
about
absence
within
a
specified
frame.
causal
traces
while
leaving
matter
unaffected.
This
can
produce
real
absence
as
sensed
by
conventional
equipment,
or
perceived
absence
in
narrative
accounts.
Typical
manifestations
include
vanished
signals
on
scans,
undetected
presences
in
shared
space,
or
reports
of
nothingness
that
mask
an
underlying
existence.
preserve
secrets,
or
challenge
assumptions
about
evidence
and
truth.
Writers
explore
how
absencethat
affects
testimony,
memory,
and
policy,
often
raising
questions
about
reliability
of
observation
and
the
limits
of
detection.