3Drenderöinteihin
3Drenderöinteihin, or 3D rendering, is the process of generating a photorealistic or non-photorealistic image from a 3D model. This complex process involves calculating how light interacts with the surfaces of a 3D scene to create a 2D image that mimics what a camera would capture. The core components of 3D rendering include modeling, texturing, lighting, and shading. Modeling defines the shapes and geometry of objects in the scene, while texturing applies surface details and colors to these models, giving them a realistic appearance. Lighting simulates light sources within the scene, influencing how objects are illuminated and cast shadows. Shading determines how light reflects off different materials, creating variations in color, glossiness, and transparency.
There are two primary categories of 3D rendering: real-time rendering and offline rendering. Real-time rendering aims