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3Ddansende

3Ddansende is a Dutch term used to describe the depiction of dance movements rendered in three-dimensional computer graphics. In practice, it refers to the creation and visualization of dance sequences through 3D modeling, animation, and rendering, typically drawing on techniques from film, video games, and virtual reality. The concept encompasses both lifelike and stylized representations of dancers or animated figures.

The scope of 3Ddansende includes processes such as motion capture, rigging, keyframe animation, and motion retargeting

Applications of 3Ddansende span media such as films, television, and games, as well as dance documentation,

Terminology for this concept is not fully standardized and may appear variably in Dutch-language sources. As

to
adapt
performers
to
3D
characters.
It
may
also
involve
procedural
animation,
physics-based
simulation,
and
detailed
shading
or
lighting
to
achieve
the
desired
look.
The
term
is
often
used
in
discussions
about
workflows
for
producing
CGI
dance
sequences,
whether
for
entertainment,
documentary,
or
educational
purposes.
choreography
analysis,
and
pedagogical
tools.
It
is
also
used
in
immersive
experiences,
virtual
reality,
and
augmented
reality
contexts,
where
CGI
dancers
can
interact
with
real
or
virtual
environments.
In
practice,
3Ddansende
can
involve
fully
CGI-created
dancers
or
hybrids
that
combine
real
performers
with
digital
augmentation.
such,
3Ddansende
is
often
encountered
as
a
general
descriptor
rather
than
a
fixed
technical
category.
Related
topics
include
3D
animation,
motion
capture,
digital
choreography,
and
computer
graphics.