wallrunning
Wallrunning is a movement technique primarily found in video games that allows a player character to run along vertical surfaces, such as walls or the sides of buildings. This mechanic often enables players to traverse environments in ways not possible with standard running or jumping, adding a layer of verticality and speed to gameplay. The ability to wallrun can be limited by factors such as duration, distance, or the requirement for specific types of surfaces. In some games, wallrunning can be chained with other movement abilities like double jumps or slides to create fluid and complex traversal sequences.
The concept of wallrunning has roots in various forms of real-world movement, including parkour and martial