typestring
Typestring is a term used in programming to denote a string representation of a type’s name or identity. It is typically associated with compile-time reflection or metaprogramming, where a typestring is a compile-time constant linked to a specific type. This allows type-aware operations, dispatch, or code generation without requiring a runtime object to represent the type.
In languages that support compile-time reflection, a typestring enables programs to treat type information as data.
- Serialization and deserialization: storing or transmitting the type alongside data to enable correct reconstruction.
- Debugging and logging: including type names in messages to improve diagnostics.
- Metaprogramming and code generation: generating code paths or dispatch tables that depend on type identity.
- Type-safe registries: mapping types to handlers or factories using their typestring as a key.
Relationship to reflection and type-level programming
Typestrings are often a lightweight alternative to full runtime reflection, offering compile-time guarantees about the association
Not all languages expose type names as stable, runtime-accessible strings. Names may be altered by minification,
See also: type reflection, type names, type-level programming, serialization.