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twobone

Twobone is a term used in worldbuilding and speculative fiction to describe a skeletal element composed of two bones connected by a joint or fused through connective tissue. It is a fictional construct rather than a recognised anatomical feature, and writers employ it to explore ideas of duplication, symmetry, and modularity in anatomy.

Etymology and scope: The name is a straightforward compound of "two" and "bone," reflecting its dual-bone composition.

Structure and variants: In common depictions, a twobone comprises a proximal and distal segment with a hinge-like

Role and implications: In fiction, twobones can enable modular or adaptive limbs, unusual grip patterns, or

See also: dual-bone morphology, modular prosthetics, skeletal fictive anatomy.

The
term
is
primarily
encountered
in
science
fiction,
fantasy,
tabletop
role-playing
games,
and
related
lore,
where
it
serves
as
a
descriptive
shorthand
rather
than
a
medical
concept.
or
ball-and-socket
articulation,
enabling
controlled
movement
at
the
joint.
Other
versions
picture
the
two
bones
aligned
in
parallel
and
joined
by
a
flexible
ligament
or
membranous
bridge
that
permits
limited
independent
motion
or
shared
bending.
specialized
locomotion.
They
may
also
function
as
a
genetic
trait
or
technological
augmentation
within
a
world,
supplying
material
for
narrative
exploration
of
identity,
isomorphism,
and
evolutionary
possibility.