toonemaping
Toonemapping is a term occasionally used in computer graphics and digital art to describe a stylization process that maps a real-world image or 3D render into a cartoon-like representation by combining toon shading with tone-mapping-inspired control of luminance and contrast. The expression is not standardized, and definitions vary: some sources treat toonemapping as a procedural pipeline that applies edge-preserving toon shading and then applies perceptual luminance mapping to produce bold highlights and flat shaded regions; others use it to describe learning-based stylization that preserves overall brightness while producing cartoon-like colors and outlines.
Typical approaches combine edge detection to generate outlines with color quantization to reduce the palette, and
Applications include digital art production, animation, video games, film post-production, and scientific visualization where clear figure-ground
See also: toon shading; tone mapping; non-photorealistic rendering; cartoonization.