threadperconnection
Thread-per-connection is a concurrency model used by some network servers in which each incoming client connection is handled by a dedicated operating system thread. In this model, a new thread is created when a connection is accepted and the thread persists for the duration of the client session, performing blocking I/O within that thread. This provides a simple programming style, since code can use blocking calls and local per-connection state without explicit multiplexing or callback wiring.
Advantages include straightforward development, strong isolation between connections, and natural use of multi-core CPUs for parallel
Disadvantages include poor scalability for large numbers of concurrent connections, as each thread consumes memory (including
Alternatives and variants include thread pools (reusing a limited number of threads to service many connections),
Usage notes: once common in early web servers and daemon processes on platforms with robust threading support,