tapahtumaobjekteilla
Tapahtumaobjektilla refers to an event object in Finnish. In programming and computer science, an event object is a data structure that represents an event that has occurred. These events can be user interactions, system notifications, or any other occurrence that needs to be communicated and handled within a system. The event object typically encapsulates information about the event, such as its type, the source from which it originated, and any associated data.
When an event occurs, an event object is created and passed to one or more event handlers.
Common examples of events that generate event objects include mouse clicks, keyboard presses, network data arrivals,