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spelat

Spelat is a fictional constructed language created for speculative fiction and worldbuilding. It was designed for a multimedia project that includes novels, a tabletop role-playing game, and companion materials, where Spelat functions as the language of a coastal, trade-oriented culture.

Phonology and script: Spelat has a phonemic inventory of five vowels and about twenty consonants, with a

Morphology and syntax: The language is largely agglutinative, using suffixes to encode case, number, tense, aspect,

Lexicon and semantics: Most roots are monosyllabic, with productive derivational affixes that form nouns, adjectives, and

Usage and reception: Spelat appears in narrative texts and in a game supplement within the project. A

Etymology: The name Spelat is a constructed label chosen to reflect the language’s performative nature, blending

distinction
between
certain
stops
and
fricatives.
Syllable
structure
is
typically
CV
or
CVC,
and
rare
consonant
clusters
appear
only
in
the
initial
position.
The
writing
system
uses
a
Latin-based
alphabet
with
diacritics
to
indicate
vowel
length
and
tone.
and
evidential
mood.
Word
order
is
predominantly
subject–verb–object,
but
the
morphology
allows
flexible
arrangement
for
emphasis.
Nouns
mark
four
cases,
and
verbs
display
person-number
agreement
and
aspect
markers.
verbs
from
shared
roots.
The
lexicon
emphasizes
social
interaction,
trade,
and
ritual
speech,
with
many
terms
tied
to
marketplaces,
ceremonies,
and
negotiation.
small
fan
community
documents
its
phonology,
grammar,
and
sample
dialogues,
contributing
to
a
living-language
feel
within
the
fictional
world.
notions
of
play
or
performance
with
language
in-world.