sidestoplike
Sidestoplike is a term used in informal discourse to describe objects, strategies, or design practices that resemble a sidestop—a conceptual device that enforces or encourages lateral movement or constraints rather than proceeding along a central axis. The word is not widely standardized and lacks formal definitions in scholarly sources; it appears primarily in design discussions, game design blog posts, and speculative fiction wikis.
In game design, sidestoplike mechanics may require players to shift to the side to progress, creating a
The term combines side and stop with the -like suffix, signaling resemblance rather than a precise mechanism.