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rotatingturning

Rotatingturning is a motion primitive used in robotics and automated control to describe a maneuver that combines rotation about the vehicle’s center with a turning motion, producing both a change in orientation and a translation in a single continuous action. It is used to model trajectories where turning and heading adjustment occur together rather than in separate steps.

Mathematically, a rotatingturning can be described for a planar robot with pose (x, y, θ). The standard

Applications span planetary robotics, warehouse automation, autonomous vehicles, and any system requiring smooth, compact maneuvers. Rotatingturning

Key considerations include nonholonomic constraints, actuator limits, and state estimation accuracy. While advantageous for producing continuous

nonholonomic
bicycle
or
differential-drive
kinematics
give
dx/dt
=
v
cos
θ,
dy/dt
=
v
sin
θ,
dθ/dt
=
ω,
where
v
is
the
forward
speed
and
ω
is
the
angular
rate.
A
rotatingturning
specifies
a
finite
window
of
time
over
which
v
and
ω
are
nonzero,
yielding
a
net
rotation
Δθ
and
a
curved
displacement
(Δx,
Δy).
The
resulting
path
depends
on
the
curvature
κ
=
ω/v
(when
v
≠
0)
and
on
the
chosen
velocity
profile,
enabling
a
smooth
transition
from
initial
to
final
pose
without
intermediate
rewrite
of
the
trajectory.
can
simplify
path
planning
by
replacing
separate
turn
and
straight
segments
with
a
single
blended
action,
reducing
control
overhead
and
potentially
improving
energy
efficiency
and
execution
smoothness.
trajectories,
rotatingturning
may
be
constrained
by
wheel
slippage,
dynamic
feasibility,
and
sensor
latency.
See
also
motion
primitives,
SE(2)
representations,
and
arc
or
clothoid
trajectories.