renderRenderParams
renderRenderParams is a data structure used to specify the configuration for a rendering run. It encapsulates the set of parameters that influence how a scene is sampled, shaded, and output during rendering. The structure is consumed by the rendering engine or by a render pipeline component to drive the rendering process.
Typical fields include resolution (width and height) and aspect ratio, samplesPerPixel or spp, maximum light bounces
Usage: renderRenderParams objects are created by applications or scripts and passed to the renderer’s render function.
Relationship and variants: renderRenderParams interacts with scene graphs, camera objects, and material systems. It is used
See also: renderer, render pass, render queue, sampling, denoising, tone mapping.