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recompiles

Recompiles refer to the process of taking updated source code and translating it again into a new executable, library, or other binary artifact. Recompilation is a routine part of software development and can refer to a full rebuild of an entire project or to incremental recompiles that only reprocess changed files. Recompiles may be triggered by edits, dependency updates, or changes to build configuration.

In practice, build systems manage recompiles by tracking dependencies and timestamps. Incremental recompiles reuse previously built

Outside traditional static recompilation, some environments employ dynamic recompilation, or dynamic translation, where code is retranslated

Considerations for recompiles include compiler version changes, optimization settings, and deterministic builds. Reproducible builds aim to

artifacts
where
possible,
rebuilding
only
those
parts
affected
by
changes.
Full
recompiles,
commonly
performed
after
large
changes
or
configuration
updates,
reprocess
all
source
files
and
may
take
longer
but
ensure
complete
consistency.
at
run
time
by
a
runtime
optimizer
to
improve
performance.
Recompilation
also
occurs
when
source
is
generated
or
when
code
is
cross-compiled
for
a
different
target
architecture,
platform,
or
compiler.
produce
the
same
binary
from
the
same
source
under
the
same
environment.
Build
failures,
symbol
mismatches,
or
subtle
differences
in
generated
code
can
complicate
debugging
and
distribution.