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crosscompiled

Crosscompiled refers to software produced by cross-compilation, a process in which code is compiled on one host system but is intended to run on a different target architecture or ABI.

In a cross-compilation setup, the host provides the compiler and tools, while the target runs the produced

Common workflow involves configuring build systems to use the cross-compiler, e.g., setting CC and CXX and often

Cross-compilation is widely used in embedded development where devices use architectures different from the developer's workstation.

Challenges include ABI and endianness differences, availability and compatibility of libraries, and managing a coherent sysroot.

See also cross-compilation, toolchain, sysroot, embedded Linux, Buildroot, Yocto Project.

binary.
A
cross-compiler
is
paired
with
a
sysroot
containing
the
headers
and
libraries
for
the
target.
Toolchain
triplets
such
as
arm-linux-gnueabihf
describe
the
host–target
pairing.
using
--host
or
--target
in
configure
scripts,
then
building
with
make.
Build
environments
such
as
crosstool-ng,
Buildroot,
and
Yocto
help
create
and
manage
cross-toolchains
and
target
root
filesystems.
Testing
may
employ
emulation
or
remote
debuggers,
and
packaging
often
requires
target-specific
formats.
Static
linking
can
simplify
deployment
but
increases
binary
size.