realtimestreaming
RealTimeStreaming refers to the continuous transmission and processing of data or media with low end-to-end latency, enabling near-immediate delivery as it is generated. It covers both real-time data streams (events, telemetry, logs) and real-time media streams (live audio and video).
RealTimeStreaming systems seek low latency, continuous data flow, ordered delivery, scalability, and fault tolerance. They must
Typical architecture includes producers, a streaming backbone or broker, and consumers or processing layers. Data streaming
Common protocols vary by domain. Data streaming relies on message buses and schemas (Kafka, Avro, Protobuf);
Applications include finance (live quotes, fraud detection), IoT telemetry, live analytics, online gaming, live video broadcasting,