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próblma

Próblma is a term used in theoretical discussions to denote a class of problems defined primarily by how they are posed rather than by their subject matter. In this framing, a próblma highlights the role of formulation, context, and rules in determining solvability. The accent on the ó is a deliberate orthographic mark used in thought experiments to signal emphasis on presentation over content.

Etymology: The term appears as a coined variant of problema, intended to distinguish framing phenomena from

Definition and features: A próblma typically exhibits dependence on framing, potential self-reference, or paradoxical structure. Its

Examples: A self-referential próblma might be: "This próblma cannot be solved within this system." A frame-dependent

Relation and usage: Proponents use próblma to discuss framing effects in decision theory, artificial intelligence, and

See also: problem, framing effect, meta-problem, self-reference, paradox.

ordinary
problems.
It
is
not
widely
adopted
outside
speculative
philosophy,
logic,
and
linguistic
theory.
existence
or
tractability
can
change
if
the
problem
statement
is
altered,
if
the
governing
rules
are
adjusted,
or
if
the
metric
for
success
is
changed.
It
is
distinct
from
the
ordinary
problem
and
from
meta-problems
that
analyze
problem
formulation.
próblma
could
be:
"The
time
to
solve
equals
the
time
to
verify
the
solution,
but
verification
itself
depends
on
the
solution's
duration."
These
serve
to
illustrate
how
presentation
and
rules
affect
solvability.
linguistics.
Critics
caution
that
the
term
may
obscure
rather
than
illuminate
when
used
without
clear
definitions.