overflatenormalen
The overflatenormalen, or surface normal, is a fundamental concept in geometry and computer graphics. It is a vector that is perpendicular to a surface at a given point. Imagine a flat plane; at any point on that plane, the overflatenormal is a line pointing straight up or down, perpendicular to the plane's surface. For curved surfaces, the overflatenormal changes direction at each point, always indicating the direction of steepest ascent away from the surface.
The direction of the overflatenormal is typically defined by convention, often pointing outwards from a closed
Understanding the overflatenormal is also important in fields like physics and engineering, particularly in calculations involving