orbengine
Orb Engine is a 3D game engine developed by Cyril Nagelmackers. It was first released in 2008 and has since been used in the development of various video games. The engine focuses on flexibility, ease of use, and speed, making it a popular choice among game developers.
Key features of the Orb Engine include a modular design, support for various graphics and physics APIs,
The engine's performance and features have been compared favorably to other popular game engines, including Unity
In 2010, Cyril Nagelmackers released the source code of the Orb Engine under the GNU General Public
The Orb Engine has been used in various game projects, including 2D and 3D games, and has