observablelike
Observablelike is a term used in reactive programming to describe data sources or objects that resemble an Observable but are not guaranteed to implement the full Observable interface. In practice, an observable-like value provides a stream of values over time and offers a subscribe mechanism to receive those values, errors, and completion signals. The term is often used in typing and design discussions to indicate interoperability rather than strict conformance.
Core characteristics typically include a subscribe method that accepts an observer object with optional next, error,
Use of observablelike types supports generic composition and testing. Functions can be written to operate on
Examples appear in typing guidelines and library adapters where a library exposes a subscribe-based API without