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objsetX1setY2build

objsetX1setY2build is a nominal target used in modular software build systems to describe a build operation that assembles a final artifact from two predefined input collections, called object sets X1 and Y2. The name itself encodes the inputs and the action, signaling that the resulting build depends on both object sets in their current states.

An object set is a collection of inputs to the build process, which may include source files,

Characteristics include determinism and reproducibility, provided inputs are stable. It supports incremental builds: if either X1

Related concepts include general build targets, dependency graphs, and the broader idea of object set-based compilation.

compiled
objects,
headers,
resources,
or
metadata.
The
objsetX1setY2build
rule
defines
how
those
inputs
are
transformed
and
linked,
and
specifies
the
produced
output
type,
such
as
a
library,
executable,
or
resource
bundle.
In
a
typical
descriptor
file,
the
rule
declares
dependencies
on
objsetX1
and
objsetY2
as
prerequisites
and
lists
the
commands
or
toolchain
steps
required
to
combine
them.
or
Y2
changes,
the
build
rule
can
be
re-evaluated.
It
may
be
parameterizable
for
variants
(for
example,
debug
vs.
release)
and
can
be
integrated
with
caching
or
parallel
execution
in
modern
build
systems.
While
the
exact
naming
may
vary
across
ecosystems,
the
underlying
pattern—building
a
target
from
multiple
input
sets—appears
across
many
tools,
including
make,
Bazel,
and
CMake.