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objektorientierter

"Objektorientierter" is an adjective derived from the German word "Objektorientierung," which translates to "object orientation." It refers to a programming paradigm that uses objects and classes to organize software design. In an objektorientierter approach, software is modeled as a collection of objects, each of which is an instance of a class. Classes define the properties and behaviors (methods) that the objects created from them will have.

The objektorientierter paradigm is characterized by several key principles, including encapsulation, inheritance, and polymorphism. Encapsulation involves

The objektorientierter paradigm is widely used in modern programming languages such as Java, C++, and Python.

bundling
the
data
(attributes)
and
methods
(functions)
that
operate
on
the
data
within
one
unit,
or
class,
and
restricting
access
to
some
of
the
object's
components.
Inheritance
allows
a
new
class
to
inherit
properties
and
behaviors
from
an
existing
class,
promoting
code
reuse
and
the
creation
of
hierarchical
relationships
between
classes.
Polymorphism
enables
objects
of
different
classes
to
be
treated
as
objects
of
a
common
superclass,
allowing
for
more
flexible
and
generic
code.
It
is
particularly
well-suited
for
large,
complex
software
systems,
as
it
helps
to
manage
complexity
by
organizing
code
into
modular,
reusable
components.
By
promoting
the
concept
of
objects
as
the
fundamental
building
blocks
of
software,
objektorientierter
programming
can
lead
to
more
maintainable,
scalable,
and
adaptable
codebases.