objectreceiver
An object receiver is a software component designed to accept and process messages that carry object-like payloads. It is commonly used in event-driven or message-based architectures and may operate within a single process, across processes, or over a network. The receiver’s responsibilities include deserializing incoming data when needed, validating the payload, and dispatching it to the appropriate application logic or handlers for processing.
In practice, an object receiver can be implemented as a listener, consumer, or endpoint. It appears in
Key design considerations include type safety versus generality, robust error handling, and idempotence of processing. Other
Related architectural patterns include observer, publish-subscribe, and producer-consumer models. Common use cases involve data ingestion pipelines,