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medievalism

Medievalism is the phenomenon by which modern cultures seek, reuse, or reinterpret the Middle Ages, a broad time span roughly from the 5th to the late 15th century. It encompasses scholarly study as well as popular culture, including literature, art, architecture, film, games, and political discourse. The term covers both serious historical inquiry into medieval societies and the deliberate revival or reinvention of medieval motifs such as knights, castles, monastic life, Arthurian legend, crusades, and feudal systems.

Origins and scope: In academia, medievalism is part of medieval studies, examining sources, institutions, and daily

Historical development: Romanticism and rising nationalism in the 18th and 19th centuries stimulated renewed interest in

Critiques and tensions: Medievalism can romanticize realities of disease, conflict, and social hierarchy; it can influence

Impact: Medievalism shapes heritage practices, museums, festivals, and tourism; it informs design, education, and entertainment, and

life
of
medieval
peoples.
In
culture,
it
manifests
as
Gothic
architecture,
historical
romances,
fantasy
literature,
role-playing
games,
and
period
dramas,
as
well
as
nationalist
or
religious
rhetoric
that
invokes
chivalric
ideals.
the
medieval
past.
The
Gothic
Revival
of
architecture
and
the
historicist
arts
celebrated
medieval
forms.
The
19th‑
and
early
20th‑century
fiction
of
Walter
Scott
and
others
popularized
medieval
themes;
later,
fantasy
writers
such
as
J.
R.
R.
Tolkien
and
filmmakers
expanded
medievalist
imagery
for
contemporary
audiences.
nationalist
narratives
or
xenophobic
stereotypes;
scholars
stress
distinguishing
historical
facts
from
myths
and
aesthetic
conventions.
continues
to
adapt
through
modern
media.