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manabased

Manabased is an adjective used to describe systems, equipment, or lore in which power derives primarily from mana, a fictional universal magical energy. In many fantasy settings mana functions as a finite or regenerating resource used to cast spells, channel abilities, or activate magical effects. A manabased design contrasts with stamina-based or health-based systems by placing resource management in the form of spellcasting costs or mana pools at the core of progression and gameplay.

Etymology and usage: The term combines mana with based, and is widely used in game design discourse

In practice, manabased mechanics can include a mana pool that depletes with each spell, mana regeneration through

Benefits and criticisms: Mana-based systems enable strategic resource management and dramatic spellcasting choices but can cause

Related concepts include mana regeneration, energy systems, and mana-costed abilities in games, as well as theoretical

and
fan
communities
to
categorize
magic-centric
mechanics.
It
serves
as
a
practical
shorthand
for
describing
how
magic
power
is
stored,
consumed,
and
replenished
within
a
given
world
or
title.
rest
or
items,
and
spells
that
vary
in
mana
cost
or
efficiency.
It
may
also
describe
equipment
or
abilities
that
require
mana
to
function,
or
character
classes
defined
by
a
mana-centric
playstyle.
Some
implementations
tier
mana
alongside
other
resources,
creating
multiple
layers
of
decision
making
in
combat
or
exploration.
pacing
problems
if
regeneration
is
overly
slow
or
costs
are
imbalanced.
Designers
may
blend
mana
with
other
resources
or
implement
limits
to
prevent
spamming,
creating
a
hybrid
model
that
retains
magic
emphasis
while
improving
flow.
discussions
of
magical
economies
in
fantasy
literature.