linsegulning
Linsegulning is a term encountered in some discussions of vector graphics and line rendering. It is not widely standardized and may reflect a colloquial or former usage for a technique that smooths polyline shapes by linear means.
The core idea is to generate smooth curves from sequences of straight segments by applying linear interpolation
Linsegulning overlaps with established concepts such as line smoothing, polyline subdivision, and curve fitting. It is
Applications include vector graphic editing, font rendering, and computer graphics pipelines where rendering efficiency favors linear
Language notes: The term appears to be a compound drawn from Scandinavian roots related to linse/line and