lineclipping
Line clipping is a fundamental technique in computer graphics used to determine the portion of a line that lies within a specified clipping region. This process is essential for rendering scenes efficiently, as it allows for the exclusion of parts of lines that are outside the visible area, thereby reducing the computational load.
The most common algorithm for line clipping is the Cohen-Sutherland algorithm, which classifies the endpoints of
Another popular method is the Liang-Barsky algorithm, which is more efficient for lines that are partially
Line clipping is widely used in various applications, including computer-aided design (CAD), geographic information systems (GIS),