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kompilerten

Kompilieren is the process by which a compiler translates source code written in a high-level programming language into a lower-level form that can be executed by a computer. The most common targets are machine code for a specific architecture and bytecode for a virtual machine. The result of compilation is typically an executable or a set of object files, sometimes produced after a linking stage that resolves references across modules.

A typical compilation pipeline includes several stages. Front end: lexical analysis, parsing, and semantic analysis transform

There are different models of compilation. Ahead-of-time (AOT) compilation translates code before execution, producing standalone executables.

Notable compiler ecosystems include GCC and Clang for languages like C and C++, Rust’s rustc, and the

the
source
into
an
intermediate
representation,
such
as
an
abstract
syntax
tree.
Middle
end:
optimizations
improve
performance
and
reduce
resource
usage
while
preserving
semantics.
Back
end:
target-specific
code
generation
converts
the
intermediate
representation
into
machine
instructions,
followed
by
assembly
and,
if
needed,
register
allocation.
Finally,
linking
combines
multiple
produced
units
and
resolves
external
references
to
form
a
runnable
program.
Just-in-time
(JIT)
compilation
defers
translation
to
runtime,
allowing
dynamic
optimizations
based
on
actual
program
behavior.
Some
environments
use
bytecode
with
an
interpreter
or
a
virtual
machine,
where
a
JIT
compiler
strengthens
performance.
Static
linking
embeds
libraries
at
build
time,
while
dynamic
linking
loads
them
at
run
time.
Java
toolchain,
which
compiles
to
bytecode
executed
by
the
Java
Virtual
Machine
with
possible
JIT
optimizations.
LLVM
provides
a
modular
infrastructure
used
by
many
compilers.
The
design
and
quality
of
a
compiler
influence
portability,
performance,
and
reliability
of
software.