instructionselection
Instruction selection is a phase in compiler design responsible for choosing the most appropriate machine instructions to implement a given intermediate representation (IR) of a program. The IR is a low-level, platform-independent representation of the source code, and the goal of instruction selection is to map these IR operations onto the specific instruction set of the target hardware. This process is crucial for generating efficient and correct machine code.
There are several common approaches to instruction selection. Pattern matching is a widely used technique, where
The effectiveness of instruction selection significantly impacts the performance of the compiled program. A good instruction