hoardable
Hoardable refers to the quality of being suitable for hoarding, meaning the capacity of a good or resource to be accumulated in large quantities for future use. A hoardable item is typically storable, non-perishable or with manageable storage costs, and able to retain value over time, though this is not universal. The term is used across economics, inventory management, and game design to contrast items that are easily stockpiled with those that are not.
In economic contexts, hoarding is the act of acquiring and keeping more of a good than is
Policy discussions on hoarding focus on reliability of supplies in emergencies and may involve rationing, purchase
In digital and gaming contexts, hoardable items are those that players can store in an inventory or