guessedguessing
Guessedguessing is a term used to describe a meta-cognitive strategy in which an individual generates a sequence of guesses not only to identify a solution but to anticipate the guesses that others—such as people, AI models, or game participants—are likely to produce. The approach emphasizes second-order reasoning: thinking about others’ knowledge, biases, and strategies to refine one’s own guesses. In practice, guessedguessing appears in puzzle design, interactive fiction, and certain game-theory contexts as a way to model or exploit prediction of others’ reasoning.
Etymology and status: the word is a portmanteau of guess and guessing and does not have a
Mechanisms and examples: a solver may engage in guessedguessing by estimating the range of plausible guesses
Applications and limitations: potential uses include evaluating and strengthening predictive reasoning in AI systems, designing puzzles
See also: second-order thinking; metacognition; theory of mind; anticipation; game theory.