granman
Granman is a term used primarily in fictional, speculative, or constructed-language contexts to denote a high-ranking leader or elder. It is not a term with a single universal definition in real-world anthropology, and its meaning varies by author or game setting.
Etymology: The word appears to be a compound possibly formed from gran- meaning great and man, though
Usage: In fantasy literature and role-playing games, the granman may be the chief executive of a polity,
Variants: Some texts introduce variants such as granmanni (plural) or alternative spellings and related titles (for
In popular culture: The granman archetype is often used to explore themes of leadership, tradition, and legitimacy,
See also: Monarch, Chief, Warlord, Paramount chief, Daimyo, Mansa.