glStencilReplace
glStencilReplace is a function in the OpenGL graphics API. It is used to control the stencil buffer, which is a buffer used for various rendering effects such as shadowing, transparency, and anti-aliasing. Specifically, glStencilReplace sets a stencil buffer value to a specified reference value if a stencil test passes.
The function takes two arguments: a stencil buffer mask and a stencil buffer reference value. The mask
When glStencilReplace is enabled, and the stencil test passes for a given pixel, the corresponding stencil
This function is typically used in conjunction with other stencil buffer functions and configurations to achieve