glGetIntegeri
The function glGetIntegeri is part of the OpenGL API, specifically introduced in version 4.1. It is used to retrieve integer values associated with a specific index of a particular OpenGL state variable or parameter. This function is useful when querying multi-indexed state data, such as individual entries of texture units, shader storage blocks, or other indexed features of the rendering context.
The syntax of glGetIntegeri is as follows: void glGetIntegeri(GLenum pname, GLuint index, GLint *data); where the
This function allows for more granular control and inspection of OpenGL state, especially in contexts involving
Since glGetIntegeri is tied to the OpenGL core profile starting in version 4.1, support for this function
Overall, glGetIntegeri enhances the capability to query specific indexed state data, augmenting the precision available to