glDisableGLSTENCILTEST
glDisableGLSTENCILTEST is a function in the OpenGL API that disables the stencil test. The stencil test is a per-fragment operation that determines whether a fragment is written to the framebuffer based on the value of a stencil buffer. This function is used to control the stencil test, which can be useful for various rendering techniques such as shadow volumes, decals, and multi-pass rendering.
The function prototype for glDisableGLSTENCILTEST is as follows:
void glDisableGLSTENCILTEST(void);
This function does not take any parameters and does not return any value. When called, it disables
It is important to note that the stencil test is disabled by default in OpenGL, so calling
In summary, glDisableGLSTENCILTEST is a function in the OpenGL API that disables the stencil test, allowing