gatetrigger
Gatetrigger is a term used in computer programming, particularly within game development and real-time simulation contexts, to describe a specific type of event or condition that initiates a change in game state or triggers a particular action. It functions as a boundary or condition that, when crossed or met by a game entity or the game world itself, causes a predetermined outcome.
The concept is often visualized as an invisible "gate" in the game environment. When a player character,
Gatetrigger mechanisms are a fundamental tool for game designers to control the flow of gameplay and create