Home

dualoperand

Dualoperand, or two-operand instruction, refers to an instruction-set design in which most operations specify two operands and store the result in one of them. In this approach, one location serves as both an input and the output, while a second operand provides the additional input. The term is commonly used to describe two-address instruction formats found in several historical and contemporary microprocessors.

Form and semantics: In a typical two-operand form, the operation is performed as dest := dest op

Examples and usage: The x86 family uses many two-operand arithmetic forms, such as ADD Destination, Source. Early

Advantages and limitations: The two-operand approach can reduce instruction width and simplify decoding, potentially improving code

See also: One-address machine, zero-address machine, three-address machine, instruction set architecture, x86.

src.
For
example,
an
ADD
A,B
would
compute
A
:=
A
+
B.
Some
architectures
restrict
the
destination
to
a
register,
while
others
allow
memory
as
the
destination.
Encoding
two
operands
can
yield
shorter
instruction
formats,
since
only
two
operands
need
to
be
specified,
but
it
reduces
flexibility
because
the
destination
must
be
one
of
the
operands
already
in
use.
CISC
designs
and
certain
microprocessors
employed
two-operand
formats
extensively.
By
contrast,
many
modern
RISC
architectures
favor
three-operand
instructions
(three
operands
per
instruction)
to
keep
results
separate
from
sources
and
to
improve
compiler
optimization,
though
two-operand
forms
persist
in
some
legacy
and
specialized
implementations.
density.
However,
it
can
require
extra
data
movement
when
the
desired
result
cannot
be
produced
directly
in
a
chosen
destination,
increasing
instruction
count
or
introducing
additional
moves
and
register
pressure.
It
also
constrains
where
results
can
be
stored,
influencing
compiler
scheduling
and
pipeline
design.