downmapping
Downmapping refers to the process of reducing the complexity or graphical fidelity of a video game to improve performance on hardware that may struggle with the original settings. This technique is commonly used to ensure smoother gameplay, higher frame rates, or better compatibility with older or less powerful systems. Unlike traditional "downscaling," which primarily adjusts resolution, downmapping alters visual elements such as textures, lighting, shadows, and effects to achieve better performance without sacrificing the core gameplay experience.
The practice is particularly relevant in modern gaming, where high-end titles often require significant computational resources.
Downmapping is not limited to consoles; it also applies to PC gaming, where players may tweak settings